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An edit mode determines how TraceModeler interprets your input actions.
There are two different edit modes you can use, diagram edit mode and text edit mode, but only one of them can be active at any given time.
There's an icon in the lower right corner (or lower left if you're using a R2L script) that indicates what the current edit mode is :
![]() diagram edit mode |
![]() text edit mode |
Diagram edit mode allows you to manipulate the elements of a diagram and is the one you'll be using most of the time.
For example, you'll use it to add elements, remove elements, change element properties, move elements, etc.
Text edit mode allows you to edit the text of the currently selected element.
All standard text editing capabilities are supported such as selection, cut, copy, paste, undo, redo (and typing of course).
To make it easier for you to enter UML stereotypes, Trace Modeler will automatically replace "<<" and ">>" with resp. "«" and "»" (guillemets).
If you want to switch to diagram edit mode when text edit mode is active :
With the mouse
- CLICK anywhere outside of the text area you're editing to confirm the changes and switch to diagram edit mode.
With the keyboard
- Press ESC to cancel the editing you've done and switch to diagram edit mode.
- Press ENTER to confirm the editing you've done and switch to diagram edit mode.
If you want to start editing the text of the currently selected element (i.e. switch to text edit mode) :
With the mouse
- DOUBLE LEFT-CLICK on the current selection to edit the text of the current selection.
With the keyboard
- Press F2 to edit the text of the current selection (all the text will be selected).
- Press ENTER to edit the text of the current selection (no text will be selected).
- Open the context menu of the current selection and select the menu entry that starts with 'Edit' (the exact name differs per context menu).
Note that some elements do not have editable text, so you won't be able to switch to text edit mode when such an element is selected.